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C
Project

Game of Life

Choices → living system

An interactive Processing piece where choices shape futures.

  1. Context

    Game of Life is an interactive project built in Processing that explores how small daily decisions can shape different futures. Instead of presenting choices as abstract ideas, the project turns them into a visual and interactive experience.

  2. Idea

    The project invites the user to move through a sequence of everyday actions and decisions, then reveals how those choices influence the direction of life. It is designed to make the user pause, reflect, and recognise the cumulative effect of small behaviours.

  3. Process

    The project developed through storyboard iterations, interaction refinements, visual language decisions, and final coding integration. The final experience combines interface logic, sound, glitch transitions, and branching outcomes.

    Storyboard
    Storyboard.
    Visual language
    Visual language.
    Code
    Code.

Life is not a game, but every choice matters.